Batman’s Psyche Is Perfectly Mirrored in the Gotham of Arkham Knight

IamTylerDurden11d 1h ago (Edited 1d 1h ago )

I was excited to finally get a chance to roam Gotham in a modern Batman game, but ultimately, Gotham was the game’s biggest disappointment for me. In fact, the two most promising aspects of the game were Gotham City and the Batmobile, but in the end, they were both huge letdowns. Gotham was undercooked and the Batmobile was overdone. Gotham City was an empty shell devoid of any actual life other than an overabundance of roving criminal gangs. Somehow there were more criminals in Gotham City than all of Arkham Asylum and Arkham City combined. The strange thing is that both Arkham Asylum and Arkham City were massive super prisons while Gotham is obviously just a city. Weirder yet, there were more regular people in Arkham City than there were Gotham City. Yea, yea, Scarecrow’s fear toxin drove EVERYONE out, i know. A nice excuse for being too lazy to create a true city ecosystem. That is one aspect that Spider-man PS4 will always have over every Arkham game.

Honestly, Gotham City felt no different than Arkham City Prison. They were both dank cities filled with packs of criminals and little to no pedestrian life. Virtually no citizens about, no cars, traffic, or anything other than empty buildings and a night time skyline.

I love the Arkham games, but for all the credit Rocksteady gets, they aren’t bulletproof. Every Arkham game took place entirely at night, without a real living breathing city (no pedestrians, no cars), and little to no sign of Bruce. They had a wonderful chance to nail Gotham City and they took the easy way out. They missed opportunites to really mix up the gameplay and story by including Bruce Wayne as well. Bruce was an extremely small part of the series. Yet another aspect that Spider-man PS4 nailed with the extensive PP gameplay.

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