What Really Went Wrong with the Silent Hill HD Collection

In an interview with a source who worked on the Silent Hill HD Collection, Rely on Horror got to the bottom of what went wrong during development. As is often the case with Konami, it comes down to more than just rushed development or tight budgets. Unfinished assets, canceled bug patches, unreasonable timelines, and more harmed the development of Silent Hill HD and helped Konami put one more nail in the franchise’s coffin.

Source link

Leave a Reply

Your email address will not be published. Required fields are marked *

WP Facebook Auto Publish Powered By :